How About A 2D Brawler With a More RPG-Like Combat System?

Last year we showed you Treachery In Beatdown City, an interesting brawler with an unusual combat system that is being made by a very small team in New York City. They're targeting PlayStation Mobile first and have taken to Kickstarter to help finance development. Lead creator Shawn Allen joins us below to answer your questions about the project.

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Check out half an hour of gameplay above, all narrated by Shawn. The combat in the game reminds me a bit of Fallout 3's, with a lot of pausing and planning.

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If you're interested in helping fund Treachery In Beatdown City, you can contribute to their Kickstarter.

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To contact the author of this post, write to stephentotilo@kotaku.com or find him on Twitter @stephentotilo.